| Whispers | Mp Cost: 2 |
| Difficulty: 6 | |
| Requirements: Air Affinity | |
| Spell Type: Utility | Cast: Major Action |
| Test: None | |
| You can guide a faint sound you can produce within your cupped hands to a target's ears up to 10 yards away. The target will hear that sound as if it was produced within their ears, and about as loud as a whisper. | |
Tag: Air
Wind Shield
| Wind Shield | Mp Cost: 4 (7) |
| Difficulty: 10 (12) | |
| Requirements: Air Arcana (Novice) | |
| Spell Type: Defense | Cast: Major Action |
| Test: None | |
| You become surrounded by strong circling winds. You gain a +2 to your Defense vs. ranged attacks. Anyone adjacent to you (friend or foe) suffers a –1 penalty when making melee attacks. Protective winds last until the end of the encounter. | |
Voices on the Wind
| Voices on the Wind | Mp Cost: 4+ (6+) |
| Difficulty: 11 (14) | |
| Requirements: Air Arcana (Novice) | |
| Spell Type: Utility | Cast: Major Action |
| Test: None | |
| You can focus in on any conversation happening within 100 yards of you that you can see. The wind carries the conversation to your ears and you can hear it as clearly as if you were sitting next to the participants. You can switch to a different conversation as a major action. Voices on the wind lasts for 10 minutes, and you can extend it for 10 minutes for each 2 MP you spend. | |