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Pull/Push -
… Continue reading Pull/Push
| Pull/Push | Mp Cost: 5 (7) |
| Difficulty: 11 (12) | |
| Requirements: Force Arcana (Novice) | |
| Spell Type: Enhancement | Cast: Major Action |
| Test: Strength (Might) vs. Spellpower | |
| You may pull or push an object or person up to 20 kg in weight towards or away from you, a maximum distance equal to your speed in yards. An unwilling target must pass a test Strength (Might) vs. your Spellpower to stay in place. | |
Levitate -
… Continue reading Levitate
| Levitate | Mp Cost: 3+ (4+) |
| Difficulty: 12 (15) | |
| Requirements: Force Arcana (Novice) | |
| Spell Type: Utility | Cast: Major Action |
| Test: None | |
| You may manipulate an object up to 10 kg in weight at a distance of up to 15 yards, moving it with the same precision as you would have with your own hands. This may allow you to execute actions at a distance, like lockpicking a door, opening windows, or ordering a room. The spell lasts for 10 minutes but you may extend it for a further 10 minutes if you continue to spend 3 MP (4 MP if improvised) | |
Unseen Hand -
… Continue reading Unseen Hand
| Unseen Hand | Mp Cost: 4+ (6+) |
| Difficulty: 13 (16) | |
| Requirements: Force Arcana (Journeyman) | |
| Spell Type: Utility | Cast: Major Action |
| Test: None | |
| You may manipulate an object up to 50 kg in weight at a distance of up to 25 yards. You can move it and rotate it in any direction, and you can perform moderately complex tasks, like turning a key or hitting with a weapon, but you cant do something requiring very fine movements, like writing or giving first aid. The spell lasts for 10 minutes but you may extend it for a further 10 minutes if you continue to spend another 4 MP (6 MP if improvised), but you can end it hurling the object with force, dealing 1d6 damage for every 25 kg of the thrown object. | |
Telekinesis -
… Continue reading Telekinesis
| Telekinesis | Mp Cost: 5+ (8+) |
| Difficulty: 16 (20) | |
| Requirements: Force Arcana (Master) | |
| Spell Type: Utility | Cast: Major Action |
| Test: None | |
| You may manipulate an object up to 200 kg in weight at a distance of up to 50 yards with Rough precision. You can manipulate up to 50kg with the same precision as you would have with your own hands. This may allow you to execute actions at a distance, like lockpicking a door, opening windows, or ordering a room, but a test vs an apropiate ability may be needed. The spell lasts for 10 minutes but you may extend it for a further 10 minutes if you continue to spend 5 MP (8 MP if improvised), or you may end it hurling the object violently, dealing 1d6 per 50kg of the flying object's weight. | |
Shatter -
… Continue reading Shatter
| Shatter | Mp Cost: 7 (11) |
| Difficulty: 12 (13) | |
| Requirements: Earth Arcana (Journeyman), Force Arcana (Journeyman) | |
| Spell Type: Attack | Cast: Major action |
| Test: None | |
| Your touch damages metal objects, partly returning their minerals to the natural state. you may destroy up to 100kg of material. If you attempt to destroy an object an opponent is holding, you must land a succesful attack in order to touch it. | |