Restrictions breed creativity. For that reason there is a slight modification to the progression of characters, allowing players to make more meaningful choices for thei characters, making each prospector different than the rest!
Mage
At lvl 1, Mages select 3 primary abilities among Accuracy, Communication, Intelligence, Percepction and Willpower.
Rogue
At lvl 1, Rogues select 4 primary abilities among Accuracy, Communication, Dexterity, Fighting, Intelligence and Perception.
From levels 1 to 10, Rogues gain hp at a rate of 1d6 + 1 + Constitution when they level up.
Rogues gain an additional primary advancement at levels 3, 6, 10, and 15.
Rogues gain an additional primary Focus at levels 3, 6, 10, and 15.
Warrior
Warriors select 3 primary abilities among Constitution, Dexterity, Fighting, Strength and Willpower
From levels 1 to 10, Warriors gain hp at a rate of 1d6+3+Constitution when they level up.
Press the attack: At level 7, if you performed a normal attack as a major action this turn, you may perform a bonus attack as a minor action. This bonus attack cannot generate stunt points, and you cannot spend stunt points on this bonus attack that you may have gained otherwise.
Priests
coming soon™