| Military Aeronautics |
| Rogue, Mage, or Warrior Talent Requirements: Dexterity 3 or higher, Dexterity (Aeronautics) focus. |
| Aeronauts who chose a military career train for extended period in very demaning conditions, mastering the ability to read the air currents, predict enemy's ships movement, and to outmaneouver them in combat, making them formidable pilots and disciplined captains. Some pirates and privateers aquire some amount of formal military training before going rogue, which makes them unusually dangerous. Read more |
Category: Rogue
Martial Artist
| Martial Artist |
| Rogue Specialization Requirements: Rogue, Dexterity 3 or higher, Dexterity (acrobatics) focus. |
| Martial artists train a philosophy of combat in which they value skill over strength. Instead of overwhelming an oponent with physical strength or raw stamina, they use their refined technique to control the flow of battle and turn their enemy’s strengths against them. Martial artists must choose a specific weapon to master, and the following bonuses apply only when wielding the chosen weapon. A Martial Artist may take this specialization again to choose another weapon.Read more |
Gunslinger
| Gunslinger |
| Rogue Specialization Requirements: Rogue, Perception 3 or higher, Accuracy (Black Powder) focus. |
| Gunslingers live a dangerous life married to their guns, they practice the movements with speed and precision, and train to react quickly to threats. Renowned for the versatility and skill with which they handle pistols, trying to catch a gunslinger unaware is unlikely, and dangerous. Read more |