| Spirit Sight | Mp Cost: 4+ (5+) |
| Difficulty: 11 (12) | |
| Requirements: Spirit Arcana (Novice) | |
| Spell Type: Utility |
Cast: Major Action |
| Test: None | |
| You can see spirits within your normal sight range. You also can track an object you have put a blood mark on or a living creature whose blood you have a sample of. You can get a sample of blood from any weapon that has damaged the target in combat.
When you first cast the spell, you will know if the target is within a mile of you and if so, what direction. This lasts for 10 minutes and you can keep it active for 2 MP per further 10 minutes.This acts like a beacon but the spell has no intelligence behind it. It can’t tell you how to navigate a maze to find the target, for example—only that the target is “that way.” |
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