| Healing Touch | Mp Cost: 2+ (4+) |
| Difficulty: 10 (13) | |
| Requirements: Earth Arcana (Novice), Water Arcana (Novice) | |
| Spell Type: Enhancement | Cast: Major Action |
| Test: None | |
| Your touch seals wounds and restores vigor to one wounded target. You can choose to spend up to 6 MPs when you cast the spell. For each 2 MP spent, the target gets back 1d6 Health. You can cast this on yourself. | |